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پست ها: 3   بازدید شده توسط: 29 users

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How many allies makes the perfect game?

More than three allies
1
Three allies
2
Two allies
5
One ally
0
No allies at all
6
It depends on the game
2

مجموع آراء: 16
12.10.2024 - 12:11
How many allies do you think makes the perfect game? Or, do you feel that the best games have no allies at all? Let me know and I will set up future games based on your response.
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12.10.2024 - 13:43
 Oleg
0
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12.10.2024 - 16:10
For casual games, I like having multiple allies, and believe in the standard ally cap(3). Not everyone bothers reading PMs, but when playing with several allies who do, I can coordinate plans, which is rather fun.

I'm not sure if more than 3 is really necessary. I haven't played many games with more than 3 allowed, but I feel like 4+ allies is usually excessive. After you have 3 allies, maybe people would want to join you, but unless there's a single massive player or another coalition, I'm not convinced that you would usually want them to join you.

I think that the standard 3 allies might be sufficient in most cases. There may be some massive custom maps where you would want to have lots of players, in which case more is perhaps warranted.

Given that in the early game, many/most players end up loosing/leaving, and in the mid game, you're probably down to under 10 players already(and the end game is probably down to 2 or 6), I see no point in having more than 3 alliances. I suppose that if 1 very good player(or perhaps a player who got extremely lucky) ends up dominating the map, a large coalition of average/less lucky players could have reason to form, but it otherwise sounds pointless.

Objectively speaking, if you ignore a few exceptions, if you are going for an ally cap of 4+, why not simply play a team game?


Regarding lower ally caps: I don't believe in them, since in casual games, people time out rather often, and then you have an unbalanced game, meaning an alliance is sometimes the only way to rebalance the game. I also think it's acceptable for a few less experienced players to ally against a higher ranked one(though I wouldn't say that if everyone in the game was reasonably high ranked or at least very good).
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